
There are enough plot twists to keep you guessing. That’s not to say they don’t make a worthy effort, nor does it mean I hated the story. I discovered that developer Netmarble was based out of South Korea, and oftentimes I find plenty of grammatical errors and oddities from foreign devs. I don’t mean to come out of the gate sounding negative, but it’s clear to me some elements of the plot were lost in translation. The plot does its job, but that job is to get you started so you can appreciate the other parts of the game. Crazy dimension-hopping adventures ensue, with a vibrant roster of heroes and villains. She then finds a smack-talking hourglass named Sandy, who informs her that she has to acquire Time Crystals to return to her usual self and return home. She touches a magical object, gets teleported someplace strange, and suddenly ages from a teenager to an adult. It all starts when a young girl named Vanessa is playing around with her friends. The story of Seven Knights is alright, but it’s mostly there as window dressing. So all these impressions were forged in the heat of the review.
#Player succubus quest series
Please keep in mind that I knew absolutely nothing about the Seven Knights series before playing this game. Cause not only did I find this game very entertaining, but it might have given me a reason to reconsider my stance on mobile games. Turns out, that was a fortuitous decision. I was captivated by the game’s visual style at first blush and decided to try it on a whim. This is why I’m so glad I didn’t know Seven Knights -Time Wanderer- was actually based on a popular mobile series. Mostly because I find they’re often derivative, half baked, and loaded with microtransactions. The Vampire succubus will gladly give Herma Mora whatever he needs in exchange for more power.Typically I avoid mobile games like the plague. She will also be envious Miraak due to the knowledge of shouts he has, and she will lust after his death. She will definitely join Harkon's court seeking his seat of power while wrapping everyone around her thumb. Helping Peyrite, Malacath and Herma Mora is up to you. She won't help Meridia or Shegorath, but she'd help Boethiah, Molag Bol, Mephala, Hircine (side with the werewolf then betray him at the end), Mehrunes Dagon (killing Silus), Vaermina and Azura (opting to betray her and get the black star from Nelacur). As far as the civil war is concerned she won't take a side since she would not care. For this reason she will opt to help Eola and Namira's coven. She is addicted to the taste of blood as well even going as far as consuming the dead body in rare cases. Will often use persuasion over intimidation, but will not back away from a fight that will boost her public image, on their other hand, she will not attack when she knows she will reap no benefit from attempting either. She has no friends, and those that believe they are her friend will become her toy before long.Ĭunning, Manipulative, Sadistic, Sociopathic, Vain, Lust-driven, Power-hungry and Gluttonous.

Killing isn't a problem but she likes to torture her victims first. Her morality is low, she is willing to do anything to get what she wants.

Upon entering skyrim, she will arrive by ship from Wayrest. Using enchanted rings, necklaces, and earrings to fortify and enhance her latent abilities. The vampire succubus also tends to dress not in armor, but rather in expensive enchanted drapery. Her family is dead by events she purposely set up then let unfold. She is power hungry, manipulative, and ruthless. "Darker desires" turned out to be ropes, whips and a pair of unexpected fangs. Her current state of vampirism is a result of her overindulgence in a event hosted by a wealthy family of sanguine cultists. She is an extreme manipulative sadist that relishes in the thought of torturing or betraying someone. Her Breton blood also gives her a natural affinity for magic though she is plagued by her condescending attitude.

This vile seductress loves to toy with her enemies like they are her pets. Hemomancy is how you get "profaned sun" and blue blood buffs are life saviorsĬollege of Winterhold (kill the guy who tells you about Labyrinthian), Dark Brotherhood (spare Cicero), and Dawnguard(Harkons court) have the priority. Restoration for magic regen, alteration for spell cost and destruction for implementing Hemomancy spells, primarily profaned sunĭragon at midnight, also gutwrench, Hemomancy perks and mist form are essential.įinish these as quickly as you can. Sneak(light foot, behind enemy lines, etc for stealth character), illusion (all calm, fear, frenzy, dream perks but protect your God perk is completely optional) enchanting and speech craft (no witch drum but get horn of Sovngarde, invester, and perform) Ordinator Perk Overhaul, Sacrosanct Vampire Overhaul, Summermyst Enchanting Overhaul, and Unique Uniques
